An interactive installation which everybody can modify by using a cell phone. Art Palace,
Cairo, 2008.
Thirty
years ago Maurizio Bolognini began using computers to generate a flow
of continuously expanding random images (Programmed Machine series). Hundreds of computers were programmed and left
to run ad infinitum.
Macro-Museo di Arte Contemporanea, Rome,
2011
"I do not consider myself an
artist who creates certain images, and I am not merely a conceptual artist. I am one whose machines have actually traced more lines than anyone else, covering boundless
surfaces. I am not interested in the quality of the images produced by my installations but rather in their
flow, their limitlessness in space and time, and the possibility of creating parallel universes of information made up of kilometres of images and infinite
trajectories. My installations serve to generate out-of-control infinities......"
(MB)
More
time more space (Machine Art),
Galerie Depardieu,
Nice, 2006. Hundreds of persons who draw in the air.
SEALED COMPUTERS (1992-)
Post-screen works
(since
1992). Sealed Computers, Atelier de la Lanterne, Nice, France, 1992-98
In 1992 Bolognini began to
"seal" his machines (Sealed Computer series) by
closing
up
the monitor
buses, in such a way that they continued to produce images that no one would ever
see. Most of these are still working today.
"The project series Sealed Computers by Maurizio Bolognini points us to what might form the most significant line of force in the field of software-based
art......"
Andreas Broeckmann
"Bolognini's cryptic universe is silent and inaccessible as a
galaxy. [...] Generating images that would cover a surface area of approximately four square miles a
day,
the installation could feasibly cover every inch of the world." Lily Faust (NY Arts Magazine)
"The 'instructed' machines [...] continue on their
own, involving the temporal and spatial dimensions,
tending towards a geographical vastnesss in which the image, the sign, become
a process of measurement [...] between the real and the illusory
dimensions......." Angela Madesani
"From Manzoni's Linea
Infinita to On
Kawara's One Million Years, from Anselmo's
Infinito […], the attempts
to arrest in an image or in an idea the elusive dimension of space (and
thus of time) is a
thread running through the artistic research of the latter half of the
twentieth century which, in these and other artists, makes use of the
categories of the metaphor and the symbol. Maurizio Bolognini's out-of-control
infinities located (provisionally) at the end of this path, where there is a movement
[…] from the virtuality of the idea to a reality where
space and time are truly (although only potentially) infinite......." Sandra Solimano
"Maurizio Bolognini revises the very notion of a digital device to encompass
hardware, software and the public. Postdigital artists see digital devices
as enmeshed in social processes and patterns. [...] New
modes of participation offer a variety of possibilities for digital art in
which there is a shift from weak modes of public interaction to stronger
modes that promote democracy and public decision-making. To be sure,
digital art in the future will utilize participatory technologies and mobile
communications to a greater extent. It is the pervasiveness of digital
technology in our everyday lives that underpins the postdigital character of
art.... ” (C. Hope, J. C Rian, Digital Art: An
Introduction to New Media)
SMSMS-SMS
Mediated Sublime
from interactivity to democracy:
"In 2000, I began to
connect some of these computers to the
mobile phone network (SMSMS-SMS Mediated Sublime, and CIMs-Collective Intelligence Machines). This enabled me to make
interactive and multiple
installations, connecting various locations.
In this case the
flow of images was made visible by large-scale video-projections and the
members of the audience were able to modify their characteristics in real time, by sending new inputs to the
system from their own phones. This was done in a similar way to certain applications used in electronic
democracy. What I had in mind was art which was
generative, interactive and public......."
(MB)
CIMs
(2005). Interactive, multiple installations made up of various locations, distant from each
other, coordinated across the mobile phone network..
ICB-Interactive Collective Blue
The interaction structure
of the CIMs was also used in ICB (Interactive Collective Blue) to define a
series of Democratic Blues.
ICB/Round 144,
42 x 64 cm, 2006.
TECHNOLOGICAL SUBLIME
"Maurizio Bolognini's work is
located in the narrow edge zone that separates the subject’s acceptance of,
and surrender to, the preponderance of technology, from the residual
determination to strive against it, which remains after all jubilatory
human-centric self-illusion has been laid aside [...]. He is in perfect
harmony with all our work on the aesthetics
of communication and the
technological sublime." Mario Costa
"This limit of consciousness at the edge of the anthropic principle is
demonstrated in Maurizio Bolognini’s Sealed Machines (1992). Described as a
key development in software art, the work consists of a collection of
computers, set to generate images according to Bolognini’s programming, with
sealed monitor bus ports. The complete inaccessibility of the vast quantity
of visual imagery created by the work references a technological
sublimity of the void beneath the digital world........
" Benjamin Garfield
Untitled (Room #11), 2007,
incisioni laser su libro (Olanda), cm 28 x 25 x 3
Untitled (Room #11), 2007, incisioni laser su vari oggetti
(MAMBO, Bologna, 2022)
Sealed Computers, MLAC, Rome,
2003 Sealed Computers, WAHCenter, New York,
2003
About
Studio, Bangkok; Archivio Cavellini, Brescia; Archivio Gualco, Genova;
CACTicino, Bellinzona; Galerie Air de Paris, Paris; Galleria Neon,
Bologna; Galleria Cortese, Milano; Galleria Leonardi V-idea, Genova;
Galleria Minini, Brescia; Galleria Persano, Torino; Gering Gallery, New
York; Gitte Weise Gallery, Sydney; Jennjoy Gallery, San Francisco; Musée
Gauguin, Papeari, Tahiti; Museo Bunkier Sztuki, Kracow; Studio Morra,
Napoli; Telles Fine Arts, Los Angeles
Museophagia
Planet Tour was an action which spread
from the Cavellini Gallery in Brescia (1998) to art galleries in many other
cities, including Paris, New York, Los Angeles, San Francisco, Papeete,
Sydney, Bangkok... reached by going on a trip around the world (Museophagia
Planet Tour, 1998-99). The artist took pieces of furniture and objects from
each of these galleries, putting together a travelling collection which was
transported from one gallery to another and from one continent to another........."
"Museophagia, the name says it all, means the tendency or habit of eating
museums. It is something that the Internet is beginning to do right now, or at least it is taking
nibbles. The first evidence of museophagia, in fact a kind of digital bulimia, was the attempt of Bill
Gates, through a company called Corbys, to gobble up by fact of digitization and scanning all the contents of museums and galleries that Corbys deemed
fit, to regurgitate them on line, at a cost, of course, via proprietary channels. Museophagia, the website and the subject of this book, is more modest in its intentions than those of Bill
Gates, it merely purports to consume via digitization objects (furniture, fixtures
etc.) that Maurizio Bolognini took from art galleries of various cities, during a world tour starting from the Cavellini Foundation
Gallery. Fair game........" Derrick de Kerckhove